3D Modeling with Generative AI - Luma Labs with Blender 4.1 for Design and Repair
Unlocking Creativity: Exploring 3D Modeling Through Generative AI
Explore this course and dive deep into the exciting world of 3D modeling with AI-driven tools! Start your journey by mastering the basics of generating initial models using innovative AI technology. You'll quickly move from creating simple forms to intricately detailed objects, learning the ins and outs of digital sculpting and design enhancement.
Don't miss out on the opportunity to advance your skills with more complex and realistic modeling techniques. As you progress, you'll refine your ability to add textures and final details that will breathe life into your models. This course will not only boost your proficiency but also prepare you for real-world applications in gaming, animation, and beyond. By the end, you'll be equipped with a robust set of skills and a portfolio of stunning 3D creations, ready to make your mark in the digital arts!
Your Instructor
Adom Shams, a highly skilled digital artist in both 2D and 3D, showcases his exceptional talent and beginner-friendly teaching approach in the numerous Blender courses he has developed exclusively for Mammoth Interactive. Adom's distinctive designs and accessible teaching style make his courses an invaluable resource for learners seeking to delve into the world of Blender.
Mammoth Interactive is a leading online course provider in everything from learning to code to becoming a YouTube star. Mammoth Interactive courses have been featured on Harvardโs edX, Business Insider and more.
Over 12 years, Mammoth Interactive has built a global student community with 5 million courses sold. Mammoth Interactive has released over 300 courses and 3,000 hours of video content.
Founder and CEO John Bura has been programming since 1997 and teaching since 2002. John has created top-selling applications for iOS, Xbox and more. John also runs SaaS company Devonian Apps, building efficiency-minded software for technology workers like you.
Course Curriculum
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Start00 Project preview (2:58)
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Start01 Generating models with Luma AI (10:36)
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Start02 Fixing up Dagger 1 and making it look good (10:44)
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Start03 Fixing up Dagger 2 and making it look good (11:25)
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Start04 Export & Importing Models for games (11:05)
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Start05 Generating new models and fixing them in Blender (11:12)
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Start06 Fixing the penguin & adding detail (11:16)
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Start07 Finishing the penguin and starting the Voxel tree (10:05)
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Start08 Continuing work on the Voxel tree (10:06)
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Start09 Adding texture to the voxel tree & finishing the project (13:16)
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StartSource files