Advanced Game Development in UE5 Retro Space Action Platformer
Welcome to the Advanced Game Development in UE5 Retro Space Action Platformer course! In this program, you will take your game development skills to the next level as you delve into advanced techniques and concepts for creating a captivating retro-style space action platformer using Unreal Engine 5.
Throughout the course, you will explore advanced topics such as advanced character movement mechanics, advanced enemy AI behaviors, and complex level design. You will learn how to implement advanced player abilities, including grappling hooks, time manipulation, and power-ups, to enhance the gameplay and challenge players.
You will also dive into advanced enemy design, creating dynamic and intelligent enemy behaviors, boss battles with multiple phases, and advanced combat systems. Moreover, you will learn advanced level design techniques to create intricate and visually stunning game environments, incorporating parallax scrolling, dynamic lighting, and particle effects.
In addition to the technical aspects, you will also gain insights into game balancing, playtesting, and polishing your game to deliver a seamless and enjoyable experience to players.
By the end of the course, you will have mastered the skills required to develop an advanced retro space action platformer in Unreal Engine 5. Whether you are a seasoned game developer or looking to expand your knowledge, this course will empower you to create an engaging and immersive gaming experience. Enroll now and unlock the secrets of advanced game development!
Your Instructor
Saad Ali runs Saad Akhter Games, a studio building games on Unreal Engine and Solar2d for clients.
Course Curriculum
-
Start00 Starter Project
-
StartPart1 - Bomb System Overview (3:04)
-
StartPart2 - Bomb System Core (20:12)
-
StartPart3 - Bomb System Completion (28:01)
-
StartPart4 - Level Ender & Score System (20:47)
-
StartPart5 - Fixing Widgets On Menu Level (1:03)
-
StartPart6 - Adding Custom Fonts (3:51)
-
StartPart7 - Player Control Instructions Widget (7:28)
-
StartSource Files