Optimize a Meadow Home Low Poly Model for Roblox Studio with Blender 4 Texture Baking
A comprehensive course designed for aspiring 3D artists and game developers who want to master the art of low-poly modeling and texturing.
This course will guide you through the process of creating a charming meadow home, optimized for Roblox Studio, using Blender 4.
You'll learn essential techniques in low-poly modeling to ensure efficiency and performance, as well as advanced texture baking methods to enhance the visual appeal of your model.
By the end of the course, you will have the skills to create and optimize detailed, game-ready assets that bring your virtual environments to life.
Your Instructor
Adom Shams, a highly skilled digital artist in both 2D and 3D, showcases his exceptional talent and beginner-friendly teaching approach in the numerous Blender courses he has developed exclusively for Mammoth Interactive. Adom's distinctive designs and accessible teaching style make his courses an invaluable resource for learners seeking to delve into the world of Blender.
Mammoth Interactive is a leading online course provider in everything from learning to code to becoming a YouTube star. Mammoth Interactive courses have been featured on Harvardโs edX, Business Insider and more.
Over 12 years, Mammoth Interactive has built a global student community with 5 million courses sold. Mammoth Interactive has released over 300 courses and 3,000 hours of video content.
Founder and CEO John Bura has been programming since 1997 and teaching since 2002. John has created top-selling applications for iOS, Xbox and more. John also runs SaaS company Devonian Apps, building efficiency-minded software for technology workers like you.
Course Curriculum
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Start01 Staring the project and adding the baking texture (10:15)
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Start02 Prepping all of the objects for baking their textures (11:07)
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Start03 Fixing the materials on a few objects and baking the textures (10:48)
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Start04 Checking if all the textures were baked correctly and applying them to the models (12:14)
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Start05 Adding the last textures and exporting the models (11:16)
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Start06 Importing the models into Roblox studio and resizing them to fit (11:18)
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Start07 Importing the last models into Roblox studio (12:34)
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StartSource Files