UE5 Real Time Strategy Game: Map Creation and Character Mechanics
Master the core mechanics of real-time strategy (RTS) games in Unreal Engine 5 with this comprehensive course. You’ll learn how to build detailed RTS maps, craft player characters, and implement essential mechanics like zooming and rotating. With a focus on Blueprint communication, macros, and performance profiling, this course provides everything you need to create a fully functional RTS game environment.
Your Instructor
Juarez Culau is an experienced game developer and writer from Brazil. Juarez's professional skill set includes proficiency in programming languages such as Python and C++, as well as experience in utilizing OpenCV, TensorFlow, and Unreal Engine.
Mammoth Interactive is a leading online course provider in everything from learning to code to becoming a YouTube star. Mammoth Interactive courses have been featured on Harvard’s edX, Business Insider and more.
Over 12 years, Mammoth Interactive has built a global student community with 5 million courses sold. Mammoth Interactive has released over 300 courses and 3,000 hours of video content.
Founder and CEO John Bura has been programming since 1997 and teaching
since 2002. John has created top-selling applications for iOS, Xbox and
more. John also runs SaaS company Devonian Apps, building
efficiency-minded software for technology workers like you.
Course Curriculum
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Start1 Preview (0:47)
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Start2 Overview And Imports (9:31)
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StartTip Blueprint Communication (2:03)
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Start3 Building The Main Map_ A Crucial Step In Your Rts Journey (13:38)
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StartTip Blueprint Macros (1:30)
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Start4 Crafting The Player Character_ Dive Into Character Mechanics (35:15)
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StartTip Performance Profiling (2:12)
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Start5 Zoom Out And Rotate_ Essential Mechanics For Your Rts Game (13:50)