Unity Game Development for Absolute Beginners and All Ages - Full Spectrum Bundle
Do you want to learn the fundamentals of game development in a simple, user-friendly game engine? This Unity course was made for you!
Embark on an exhilarating adventure into the dynamic realm of game development with our 'Unity Game Development for Absolute Beginners and All Ages' course. Whether you're a curious enthusiast, an aspiring game designer, or a complete novice, this comprehensive program is meticulously crafted to provide you with a solid foundation in Unity, the industry-leading game engine. Through engaging lessons and hands-on projects, you'll journey from understanding the fundamentals of game development to mastering essential Unity tools and workflows. From creating captivating 2D and 3D games to exploring the intricacies of game mechanics, physics, and user interfaces, you'll acquire the skills and confidence needed to bring your gaming ideas to life. Our supportive learning environment encourages collaboration, creativity, and exploration, ensuring that learners of all ages can unleash their potential and realize their dreams of game development. Join us on this exciting voyage, where imagination knows no bounds, and every line of code brings you one step closer to becoming a Unity game developer!
Student Reviews from the Community
Captivating voice, easy to follow at a rapid pace, get some paper and fasten your seat-belts. I'm enjoying every second of this.
— Philip Murray
Great learning experience! Thanks a lot for explaining each and every concept step by step and very clearly. Indeed, I appreciate the way of teaching.
— Sumeet Varma
Your Instructor
Alexandra Kropf is Mammoth Interactive's CLO and a software developer with extensive experience in full-stack web development, app development and game development. She has helped produce courses for Mammoth Interactive since 2016, including the Coding Interview series in Java, JavaScript, C++, C#, Python and Swift.
Mammoth Interactive is a leading online course provider in everything from learning to code to becoming a YouTube star. Mammoth Interactive courses have been featured on Harvard’s edX, Business Insider and more.
Over 12 years, Mammoth Interactive has built a global student community with 4 million courses sold. Mammoth Interactive has released over 350 courses and 3,500 hours of video content.
Founder and CEO John Bura has been programming since 1997 and teaching
since 2002. John has created top-selling applications for iOS, Xbox and
more. John also runs SaaS company Devonian Apps, building
efficiency-minded software for technology workers like you.
Course Curriculum
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Start1.Preview Of Collision Handling In Unity (0:59)
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Start2.Build A Death Zone Unity Object (4:54)
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Start3.How Collisions Work In Unity (9:46)
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Start4.What Is A Branch Conditional In Unity Visual Scripting (3:39)
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Start5.Handle Player Collision With Plane With Unity Visual Scripting (6:24)
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Start6.Source Files
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Start1.Build A Coin Prefab (5:46)
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Start2.Spawn Coins Randomly With Script (14:16)
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Start3.Rotate Coin With Script (9:55)
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Start4.Increase Score Upon Coin Collection (8:28)
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Start5.Increase Score Dynamically During Game (3:51)
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Start6.Debug Final Score Not Being Updated (2:28)
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Start7.Delete Coin Upon Collision (4:05)
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Start8.Source Files
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Start1.Creating A New Project (5:33)
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Start2.Introduction To C- (5:02)
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Start3.Primitive Types (26:19)
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Start4.Type Conversion (13:03)
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Start5.Operators (23:40)
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Start6.Classes (17:30)
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Start7.Inheritance (15:11)
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Start8.Structures (9:15)
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Start9.Arrays And Strings (12:21)
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Start10.Enumerator (10:37)
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Start11.Statements (9:29)
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Start12.Loops (11:11)
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Start13.Random & Control Flow (12:33)
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Start14.Types Of Arrays (19:40)
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Start15.Lists (15:37)
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Start16.Modifying String (23:06)
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Start17.Procedural Programmin (8:30)
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Start18.Date And Time (17:41)
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Start19.Modifying Files (15:21)
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Start20.Directories And Path Class (16:03)
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Start21.Debugging Application (13:55)
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Start22.Source Code