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3D Game Machine Learning in Godot 4
01 Build simple 3D platformer in Godot 4
00 Project preview - 3D Platformer from Scratch with RL (3:15)
01 Build Main scene with platforms (5:41)
02 Build platformer player in Godot (3:28)
Source Files
02 Build automated player movement
01 Build player movement (6:43)
02 Get and set movement actions (4:36)
03 Get environment observations (5:21)
04 Define training end (5:28)
Source Files
03 Implement RL rewards
01 Reward RL agent (6:01)
02 Reset goal distance (2:52)
03 Add goal distance to observations (3:45)
Source Files
04 Build automated turn and jump
01 Build player turn (5:14)
02 Build player jump (6:39)
03 Handle player and platform collision (8:57)
04 Handle player fall (10:21)
Source files
Source Files
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