Autoplay
Autocomplete
Previous Lesson
Complete and Continue
3D Model Game Art for Battle Royale
01. Introduction to Blender
00. Download and Install Blender
001. Intro and Settings Changes (2:41)
002. Camera Controls (1:08)
003. Emulated Numbpad Camera (1:32)
004. Basic Object manipulation (3:46)
005. Frequently used tools (10:28)
006. Mirror Modifier (3:19)
Creating Weapons Assets - Melee Weapons
BR weapon Refs
001. Pickaxe 001 (8:44)
002. Pickaxe 002 (5:07)
003. Woodcutter Axe (7:24)
004. Firemans Axe (8:34)
005. Throwing Axe (10:19)
006. Shovel (6:35)
Creating Weapons Assets - Deagle Gun
001. Placing Image Reference (5:33)
002. Deagle Basic Block (keystrokes) (5:17)
003. Deagle Trigger Guard(key Strokes) (9:01)
004. Deagle Main Body Tweaks (7:42)
005. Deagle Back Grip (14:37)
006. Deagle Hammer Trigger (6:29)
007. Deagle Sights (6:26)
008. Deagle Profile (5:59)
009. Deagle Gun Barrel (7:02)
010. Deagle Hand Hold (10:45)
011. Deagle Trigger (2:51)
012. Deagle Materials (8:02)
Creating Weapons Assets - Revolver
001. Revolver Start (6:53)
002. Revolver Trigger Guard (15:04)
003. Revolver Sights (11:48)
004. Guard to Handle Fix (6:16)
005. Revolver Handle Basic (6:38)
006. Revolver Handle fix (5:58)
007. Revolver Body Thinning (7:22)
008. Revolver Main Body Fixes (6:49)
009. Bullet Wheel (5:30)
010. Gun Mid Profile 001 (10:17)
011. Gun Mid Profile 002 (7:00)
012. Revolver Front Sights (10:01)
013. Revolver Trigger Hammer (8:59)
014. Revolver Trigger (8:44)
015. Revolver Materials (10:14)
Creating Weapons Assets - M40 Sniper
001. M40 Reference (3:40)
002. Sniper Trigger (14:05)
003. Sniper Main Body (8:24)
004. Sniper Barrel (20:08)
005. Sniper Scope (9:55)
006. Sniper Scope Details (7:30)
007. Sniper Materials And Fix (14:25)
Creating Weapon Assets - Rocket Launcher
001. Rpg Basic Block (7:13)
002. Rocket Sight (13:54)
003. Rocket Handles 001 (9:55)
004. Rocket Handles 002 (4:57)
005. Rocket Handles 003 (9:34)
006. Rpg Trigger (4:38)
007. Rpg Materials (7:36)
008. Rocket Pieces (15:17)
Creating Weapons Assets - AR Scar
001. Scar Body 001 (19:11)
002. Scar Body 002 (9:38)
003. Scar Body 003 (6:43)
004. Scar Railings 001 (17:19)
005. Scar Railings 002- (5:06)
006. Scar Railings 003 (7:37)
007. Scar Barrel (8:58)
008. Scar Front Sights (15:53)
009. Scar Back Sights 001 (6:10)
010. Scar Back Sights 002 (10:38)
011. Scar Back Stock 001 (15:08)
012. Scar Back Stock 002 (11:36)
013. Scar Materials (7:26)
Creating Weapon Assets - HK MP5
001. Mp5 Start (3:26)
002. Weapon Reorganization (21:05)
003. Mp5 Main Body 001 (20:26)
004. Mp5 Front Sights 001 (29:06)
005. Mp5 Front Sights 002 (16:47)
006. Mp5 Top Rails (5:03)
007. Mp5 Back Sights (15:01)
008. Mp5 Back Stock 001 (13:52)
009. Mp5 Back Stock 002 (16:22)
010. Mp5 Back Stock 003 (9:32)
011. Mp5 Material And Finishing (6:28)
007. Creating Weapon Assets - UMP
001. Mp5 To Ump (4:08)
002. Weapon Reshaping 001 (11:53)
003. Weapon Reshaping 002 (14:19)
004. Weapon Reshaping 003 (17:07)
005. Ump Top Railing (9:47)
006. Ump Mid Body (19:28)
007. Ump Front 001 (15:58)
008. Ump Front 002 (14:57)
009. Ump Front 003 (6:12)
010. Ump Back Sights (15:22)
Creating Weapon Assets - Shotgun
001. Shotgun Base (7:36)
002. Shotgun Stock Fix (13:52)
003. Shotgun Midbody (12:29)
004. Shotgun Underbarrel (7:56)
005. Shotgun Minor Details (9:48)
006. Shotgun Back Sights (11:02)
007. Shotgun Front Sights (10:28)
Creating Weapons Assets Bonus - Winchester Rifle
001. Sniper To Winchester (10:22)
002. Body Modification (20:05)
003. Lever Trigger (20:10)
004. Winchester Sights (14:36)
Creating the Basic Character Model
001. Character Setup (2:51)
002. Character Head (5:49)
003. Character Body Base (8:32)
004. Character Legs 001 (8:36)
005. Character Legs 002 (13:53)
006. Arms 001 (4:44)
007. Arms 002 (15:38)
008. Flow Cleanup 001 (5:47)
009. Flow Cleanup 002 (5:58)
010. Character Bones 001 (4:15)
011. Character Bones 002 (5:35)
012. Character Bones 003 (15:22)
013. Character Bones 004 (9:10)
014. Setup For Textures (5:36)
015. Character Uving (10:39)
016. Texturing Setup (5:21)
017. Texture Painting 001 (13:12)
018. Texture Painting 002 (8:40)
Making Environment Assets
001. Traffic Cone (9:54)
002. Cement Barrier (8:06)
003. Cube Barrier (7:08)
004. Sandbag Barrier (11:22)
005. Telephone Pole (7:38)
006. Circle Target (10:53)
007. Human Target (8:44)
008. Target Fix (2:33)
009. Trees 001 (8:06)
010. Trees 002 (20:05)
011. Trees 003 (7:09)
012. Trees 004 (6:34)
013. Cactus 001 (6:55)
014. Cactus 002 (11:14)
015. Dead Grass 001 (6:29)
016. Dead Grass 002 (4:33)
017. Rocks 001 (5:10)
018. Rocks 002 (6:17)
019. Rocks 003 (7:54)
020. Plateau 001 (4:43)
021. Plateau 002 (4:56)
022. Plateau 003 (6:38)
023. Small Hills (6:03)
024. Mountain (5:54)
025. Tent (11:48)
026. Campfire (10:36)
027. Environment Fence (4:08)
028. Bench (6:17)
029. Asset Materials 001 (8:41)
030. Asset Materials 002 (14:26)
031. Wood Platforms (10:08)
002. Camera Controls
Lesson content locked
If you're already enrolled,
you'll need to login
.
Enroll in Course to Unlock