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Blender 2.8 Reference Modeling
Intro to Blender 2.8
01. Intro to Blender (1:35)
02. Blender 2.8 Nav Controls (4:58)
03. Blender 2.8 Objectedit Modes (8:31)
04. Blender 2.8 Qol Changes (9:31)
05. X-ray (4:10)
06. Basic Tools (4:19)
07. Mirroring (7:27)
08. Mesh Options (12:23)
09. Snap Mode (7:56)
10. Object Explorer (4:27)
11. Materials (6:10)
12. Combine and Separate (4:56)
13. Object Merge (5:19)
14. UV Editing Basics (9:38)
15. UV Texturing (11:20)
Reference Modelling
001. Reference Modeling Setup (6:36)
002. Basic Mesh Nose (13:37)
003. Basic Mesh Lips (9:21)
004. Basic Mesh Eyes (30:23)
005. Basic Mesh Topology Fix (26:57)
006. Face Topo Filling (16:47)
007. Face Topo Filling (cont'd) (17:05)
008. Back Of Head Mesh (15:31)
Face Detailing
009. Face Detail Readjustments (18:31)
010. Neck Construction (28:03)
011. Ear Mesh (27:15)
012. Ear Connection (24:37)
Fixes
014. Asymetrical Fixes (10:50)
015. Asymetrical Fixes (cont'd) (29:43)
UVs
016. Uv Unwrapping (10:08)
017. Texture Stencil Painting (23:15)
018. Texture Uv Layout Export (28:31)
Texturing
019 Texture Fixing (30:38)
020 Texture Fixing Part 2 (25:05)
021 Texture Fixing Part 3 (31:48)
01. Intro to Blender
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