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Build 3D and Virtual Reality Skydiving Games in Unity C#
00b Mammoth Interactive Courses Introduction
00 About Mammoth Interactive (1:12)
01 How To Learn Online Effectively (13:46)
Section 01 - 01 Build a 3D Virtual Reality Skydiving Game
00A Project Preview - 3D VR Skydiving Game (3:41)
00B Install Unity (1:37)
01 Build A New Unity Project (3:39)
02 How To Debug - Build 3D And VR Games In Unity (5:44)
Source Files
02 Build Landscape and Target
01 Build The Landscape (8:36)
02 Build A Target (3:41)
Source Files
03 Drop Player from Sky
01 Make The Camera Point Downward (3:47)
02 Move The Player (13:18)
03 Enable User Input To Move Player (11:04)
04 Enable Wasd Keys For User Input (3:43)
05 Check If The Player Reached The Target (10:48)
Source Files
04 Restart Game
01 Stop And Restart Game (4:55)
02 Build A Restart Timer (8:49)
03 Move Target To Random Position (8:52)
Source Files
05 Add Game Instructions
01 Build A Text Overlay (4:54)
02 Change Text Programatically (9:49)
Source Files
06 Add Game Art (70 Models Included)
01 Add 3D Landscape Models (11:52)
02 Add 3D Target Model (4:39)
Source Files
07 Implement VR for the 3D Skydiver
01 Install XR Packages (7:12)
02 Change Active Input Handling (6:25)
03 Add Default Input Actions (4:40)
04 Add XR Device Simulator (4:04)
05 Control Virtual Reality Camera With User Input (7:42)
Source Files
01 Stop And Restart Game
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