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Crack the Godot Game Developer Interview
01 Game optimization interview questions
01 Optimize 2D Games_1 (7:07)
02 Techniques For 3D Game Optimization (4:47)
03 What Is Occlusion Culling (5:12)
04 Spatial Partitioning Techniques (6:38)
05 Differentiate Godot Node Types (5:10)
06 What Is Object Pooling (3:32)
Source Files
02 Multiplayer game interview questions
01 Implement Multiplayer Functionality (5:01)
02 Optimize Multiplayer Games (4:48)
03 How To Prevent Cheating In Multiplayer Games (3:43)
03 Frame rate interview questions
01 What Are Frame Rate And Frame Time (4:52)
02 How To Achieve Frame Rate Independence (8:43)
06 What Is Object Pooling
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