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Game Object Unity C# Interview Questions for 2D and 3D Games
Mammoth Interactive Courses Introduction
1.How To Learn Online Effectively (13:46)
2.About Mammoth Interactive (1:12)
3.Source Files
Course Overview
1. Preface
2.Course Overview (1:41)
3.Source files
Unity C# Game Development for Absolute Beginners (Prerequisite)
1.Install Unity And A Code Editor (4:06)
2.Build A New Unity Project (2:24)
3.Use The Hierarchy And Scene (5:38)
4.Use The Inspector (4:02)
5.Use The Assets And Console (1:58)
6.How To Debug (5:54)
7.Build A Cube (3:52)
8.Build Materials And Color (4:15)
9.Build A Semi-Transparent Object (3:33)
10.Build A Plane (5:02)
11.Build Game Lighting (6:22)
12.Build Particle Systems And Effects (8:08)
13.Apply Physics To Your World (4:58)
14.Build A C# Script (5:27)
15.Build Variables To Store Data (7:50)
16.Build Methods To Perform Tasks (9:28)
17.Build A Custom Method (8:26)
18.Build If Statements To Make Conditions (6:36)
19.Build Else Statements To Handle Conditions (5:13)
20.Build Loops To Repeat Actions (11:07)
21.Spawn Objects At Random Locations (5:19)
22.Build A While Loop (6:26)
23.Source files
Build objects in Unity 2D C# games
1.Drag And Snap 2D Objects In Unity C- (11:50)
2.Question - Drag And Snap 2D Objects In Unity C- (2:36)
3.Question - Bounce 2D Object Off Wall In Unity C- (1:51)
4.Bounce 2D Object Off Wall In Unity C- (8:47)
5.Question - Rotate 2D Object To Cursor In Unity C- (1:32)
6.Rotate 2D Object To Cursor In Unity C- (9:08)
7.Source files
Spawn game objects in Unity C#
1.Question - Spawn 3D Object In Random Position And Destroy (1:50)
2.Spawn 3D Object In Random Position And Destroy (7:54)
3.Question - Throw Projectiles From Player In 2D Unity C# (2:02)
4.Throw Projectiles From Player In 2D Unity C# (13:11)
5.Source files
20.Build Loops To Repeat Actions
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