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Train a FPS Game Machine Learning Agent in Godot 4
01 Run Godot RL FPS example
00 Project Preview - Explore Fps From Godot Rl (1:50)
01 Run Gdrl Example (3:41)
Source Files
02 Understand Player Scenes and Scripts in Godot FPS
01 Understand Main Scene And Script (3:04)
02 Explore Character Scene And Script (2:46)
03 Explore Player Scene And Script (4:51)
03 Explore AI Scripts in Godot FPS
01 Explore Ai Controller Script (2:37)
02 Explore Extended Raycast Sensor (2:16)
04 Understand FPS Scenes and Scripts in Godot
01 Understand Projectile Scene And Script (4:55)
02 Understand Camera Scripts (3:52)
03 Explore Health System Script (3:52)
05 Explore Other Scripts in Godot RL FPS
01 Explore Manager Scripts (2:18)
02 Explore State Machine Scripts (7:01)
06 Build simple FPS for custom game environment
00 Project Preview - Godot Fps From Scratch With Rl (2:11)
01 Build Main Scene For Godot Fps (6:29)
02 Build Target And Add Color (4:14)
03 Build Simple Fps Player In Godot (3:59)
04 Build Projectile In Godot (3:19)
Source files
07 Connect to Godot RL in FPS
01 Add Godot Rl Package To Godot Game (1:24)
02 Build Ai Controller For Player With Godot Rl (3:48)
03 Connect To Godot Rl Server With Sync (5:28)
Source Files
08 Implement AI Controller from Godot RL
01 Get Observation With Gdscript (4:59)
02 Get Reward And Action Space (4:46)
03 Set Ai Actions For Simple Godot Fps (4:22)
Source Files
09 Build Godot FPS Player functionality
01 Build Movement Functionality In Player (6:29)
02 Build Shooting Functionality In Player (5:57)
03 Reward Ai Agent For Target Collision (9:31)
Source Files
01 Explore Manager Scripts
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