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Unity DOTS ECS Game Development - Complete Beginners Series
Introduction to C# Coding Concepts
1.What Is Coding (2:53)
2.What Is C# Programming Language (6:13)
3.What Is Microsoft .NET Framework (6:03)
Build a simple C# project
Source files
1.Build And Run C# Online With A Simple Hello World Project (4:06)
How to use C# namespaces
Source files
1.What Is The Using Keyword In C# (3:15)
2.What Is A C# Namespace (3:29)
3.What Is The C# System Namespace (1:43)
Build C# classes and methods
Source Files
1.What Is A C# Class (8:56)
2.What Is A C# Function Or Method (7:40)
3.What Is The C# Main Method (2:35)
What are C# function keywords
Source files
1.What Is Static (3:41)
2.What Are Public, Private And Protected (10:22)
What are conditionals
1.What Are Conditionals (2:12)
What are inheritance, interfaces and abstract classes
Source Files
1.What Are Inheritance, Interfaces And Abstract Classes (9:08)
Build entities in Unity ECS games
Source Files
1.Course Intro (2:45)
2.Build Entities In Unity Ecs (5:34)
3.Access Entity Data (12:49)
4.Change Entity Data (3:29)
5.Instantiate New Entities At Runtime (15:47)
6.Create Entity From Scratch (24:02)
7.Quiz Questions
Build transformation math in Unity ECS DOTS games for movement
Source Files
1.Intro Transformation Mathematics (0:59)
2.Perform Translations (12:22)
3.Perform Rotations (6:52)
4.Perform A Slerp (6:48)
5.Rotate Around Pivot Point (9:12)
6.Get Player Transformations Into Entities (6:57)
Build Game Physics in Unity DOTS ECS
Source Files
1.Intro (1:02)
2.Physics Components (10:26)
3.Ecs Physics-Based Character Controller (13:36)
4.Spawn Multiple Physics Entities (14:37)
5.Move A Bullet With Physics (22:51)
Build game collisions and triggers in Unity DOTS ECS games
Source Files
1.Intro to Collisions (1:25)
2.Detect Collisions Events (7:07)
3.Destroy Entity And Use Custom Values In A Collision Event (24:49)
4.Track Entities With Camera (13:44)
5.Intro to Triggers (0:55)
6.Detect Triggers (7:02)
7.Perform A Raycast Hit (12:07)
8.Perform A Cast And Point Distance (7:28)
Build a Unity C# Job System in DOTS ECS game
Source Files
1.Intro (1:16)
2.Build Jobs In Unity Ecs (11:18)
3.Use Jobhandle And Dependencies (24:11)
4.Use Parallelfor Jobs (12:42)
5.Use Parallelfortransform Jobs (10:56)
2.Perform Translations
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